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- BigChar.TPU is (c) 1989 by Brian F. Swisher, all rights reserved.
-
- This Turbo Pascal 4+ unit is being distributed under the ShareWare concept.
- I encourage any of you to post it on any and all BBSs, so long as this
- message accompanies it. It may not be distributed for resale.
-
- If you have found BigChar to be useful, I would be ecstatic if you would send
- $5 to:
- Brian F. Swisher
- 1134 N. Lima St.
- Burbank CA 91505
-
- Comments and questions will also be greatly appreciated. If you enclose a
- SASE, I'll even give you answers.
-
-
- BigChar is a little utility for writing large block letters on the title
- pages of your programs. It saves time having to program in ascii #219s
- ( or whatever you use to form your characters ), and it keeps you from
- having to call up the graphics unit and drivers, saving memory. The letters
- A to Z are included, as well as the numbers 0 to 9. The characters are
- mostly 5 x 5, with a few exceptions: 'I' and '1' are 3 x 5, 'M', 'N',
- and 'W' are 7 x 5, and 'Q' is 6 x 5. BigChar also includes a 'clrscr' after
- its implementation section, so your program will start by executing a 'clrscr'
- automatically.
-
- BigChar can be used in one of two ways. The simpler way is to use the
- WriteBig procedure. Its syntax is:
-
- WriteBig( x, y : integer; s : string[12] );
-
- The x and y variables denote the top left corner of the string to be written.
- WriteBig will write the string for you, taking into account spaces between
- the letters, and blank spaces in the string. When you use multiple WriteBigs
- on the same page, be sure to remember that the characters are 5 spaces high
- so you can allow enough room between lines.
-
- The other way to use BigChar is to write characters individually. You will
- use the procedures BigA..BigZ and Big0..Big9. The syntax for these is:
-
- BigA( x, y : integer );
-
- I used BigA as an example, but the syntax is the same for all. Once again,
- x and y denote the top left corner of the character.
-
- I hope you find this unit useful in your own programming endeavors.
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